Post by saturnine on Jun 22, 2019 0:22:08 GMT
Raiders
The typical scum of the wasteland found in every crevice possible. Some are out in the open, others loom in the shadows, and very few greet you with a smile. Keep your wits about you because they’re the scum of the Earth.
Defcon Tier: 5
Size: Medium
Health: 20
Melee: 50%
Small Guns: 50%
Unarmed: 50%
Weapons:
9mm Pistol
Knife
Lead pipe
Armor:
Clothes
Robe
Perks:
N/A
Abilities:
None
Defcon Tier: 5
Armor:
Leather Jacket
Armor:
Leather Armor
Abilities:
None
Weapons:
10mm Pistol
AK-47
Wattz 1000 Laser Pistol
Knife
Machete
1d3 Molotov Cocktails
Abilities:
None
Weapons:
Colt .45 Pistol
FN-FAL
Wattz 1600 Laser Pistol
Combat Knife
Machete
1d3 Molotov Cocktails
1d2 Frag Grenade
Armor:
Metal Armor
Abilities:
Pounce
The typical scum of the wasteland found in every crevice possible. Some are out in the open, others loom in the shadows, and very few greet you with a smile. Keep your wits about you because they’re the scum of the Earth.
Thug
Humans and Ghouls with Fiend/True Mortal AlignmentBasic scumbag that could be rehabilitated. You’ll find them either alone or with one other individual
STR: 5
PER: 5
END: 4
CHA: 4
INT: 4
AGI: 5
LCK: 5
PER: 5
END: 4
CHA: 4
INT: 4
AGI: 5
LCK: 5
Defcon Tier: 5
Size: Medium
Health: 20
Melee: 50%
Small Guns: 50%
Unarmed: 50%
Weapons:
9mm Pistol
Knife
Lead pipe
Armor:
Clothes
Robe
Perks:
N/A
Abilities:
None
Notes: Targeted Attacks follow the standard of an average human.
Bandit
Humans and Ghouls with Fiend/True Mortal Alignment
More threatening and commonly found in slums and in the open waste in very small groups of 2 - 3
STR:5
PER: 5
END: 5
CHA: 4
INT: 5
AGI: 6
LCK: 5
Humans and Ghouls with Fiend/True Mortal Alignment
More threatening and commonly found in slums and in the open waste in very small groups of 2 - 3
STR:5
PER: 5
END: 5
CHA: 4
INT: 5
AGI: 6
LCK: 5
Defcon Tier: 5
Size: Medium
Health: 25
Small Guns: 50%
Melee: 75%
Unarmed: 50%
Weapons:
9mm Pistol
Knife
Machete
Spear
Health: 25
Small Guns: 50%
Melee: 75%
Unarmed: 50%
Weapons:
9mm Pistol
Knife
Machete
Spear
Armor:
Leather Jacket
Perks:
N/A
N/A
Abilities:
None
None
Notes: Targeted Attacks follow the standard of an average human.
Raider
Humans and Ghouls with Fiend Alignment
The common bastard found in the waste. They only look out for themselves and travel in groups of 3 - 5
STR
PER
END
CHA
INT
AGI
LCK
5
5
5
4
5
6
5
Defcon Tier: 5
Size: Medium
Health: 30
Melee: 75%
Small Guns: 75%
Unarmed: 75%
Weapons:
10mm Pistol
M17-A Carbine
Knife
Machete
Spear
Humans and Ghouls with Fiend Alignment
The common bastard found in the waste. They only look out for themselves and travel in groups of 3 - 5
STR
PER
END
CHA
INT
AGI
LCK
5
5
5
4
5
6
5
Defcon Tier: 5
Size: Medium
Health: 30
Melee: 75%
Small Guns: 75%
Unarmed: 75%
Weapons:
10mm Pistol
M17-A Carbine
Knife
Machete
Spear
Armor:
Leather Armor
Perks:
N/A
N/A
Abilities:
None
Notes: Targeted Attacks follow the standard of an average human.
Raider Scum
Humans and Ghouls with Fiend Alignment
Considered the second-in-command of a small gang, the Raider Scum keeps a close eye out and mows down his enemies.
STR
PER
END
CHA
INT
AGI
LCK
6
6
5
4
5
6
5
Defcon Tier
5
Notes
Targeted Attacks follow the standard of an average human.
Size
Medium
Health
35
Melee
Small Guns
Unarmed
75%
100%
75%
Weapons
10mm Pistol
M14
Knife
Machete
Healing Powder
Armor
Leather Armor
Perks
Trigger Discipline
Abilities
None
Humans and Ghouls with Fiend Alignment
Considered the second-in-command of a small gang, the Raider Scum keeps a close eye out and mows down his enemies.
STR
PER
END
CHA
INT
AGI
LCK
6
6
5
4
5
6
5
Defcon Tier
5
Notes
Targeted Attacks follow the standard of an average human.
Size
Medium
Health
35
Melee
Small Guns
Unarmed
75%
100%
75%
Weapons
10mm Pistol
M14
Knife
Machete
Healing Powder
Armor
Leather Armor
Perks
Trigger Discipline
Abilities
None
Raider Waster
Humans and Ghouls with Fiend Alignment
This is the equivalent of a small gang leader.
STR
PER
END
CHA
INT
AGI
LCK
7
6
6
5
5
7
5
Defcon Tier: 5
Size: Medium
Health: 40
Energy Weapons: 75%
Melee: 100%
Small Guns: 100%
Unarmed: 75%
Humans and Ghouls with Fiend Alignment
This is the equivalent of a small gang leader.
STR
PER
END
CHA
INT
AGI
LCK
7
6
6
5
5
7
5
Defcon Tier: 5
Size: Medium
Health: 40
Energy Weapons: 75%
Melee: 100%
Small Guns: 100%
Unarmed: 75%
Weapons:
10mm Pistol
AK-47
Wattz 1000 Laser Pistol
Knife
Machete
1d3 Molotov Cocktails
Armor:
Leather Armor MK II
Leather Armor MK II
Perks:
Penetrator: Rank 1
Trigger Discipline
Penetrator: Rank 1
Trigger Discipline
Abilities:
None
Notes: Targeted Attacks follow the standard of an average human.
Raider Veteran
Humans and Ghouls with Fiend/Renegade Alignment
This either a local mercenary or medium sized gang leader of 10-15.
STR: 7
PER: 7
END: 6
CHA: 6
INT: 5
AGI: 8
LCK: 5
Defcon Tier: 4
Size: Medium
Health: 50
Small Guns: 100%
Melee: 100%
Unarmed: 75%
Energy Weapons: 100%
Humans and Ghouls with Fiend/Renegade Alignment
This either a local mercenary or medium sized gang leader of 10-15.
STR: 7
PER: 7
END: 6
CHA: 6
INT: 5
AGI: 8
LCK: 5
Defcon Tier: 4
Size: Medium
Health: 50
Small Guns: 100%
Melee: 100%
Unarmed: 75%
Energy Weapons: 100%
Weapons:
Colt .45 Pistol
FN-FAL
Wattz 1600 Laser Pistol
Combat Knife
Machete
1d3 Molotov Cocktails
1d2 Frag Grenade
Armor:
Leather Armor MK III
Leather Armor MK III
Perks:
Penetrator: Rank 1
Trigger Discipline
Penetrator: Rank 1
Trigger Discipline
Abilities:
Redo
Redo
Notes: Targeted Attacks follow the standard of an average human.
Raider Heavy
Humans and Ghouls with Fiend/Renegade Alignment
A special Raider focused on hitting hard and fast at close range.
STR: 9
PER: 6
END: 6
CHA: 4
INT: 5
AGI: 7
LCK: 5
Defcon Tier: 5
Size: Medium
Health: 35
Melee: 100%
Unarmed: 75%
Weapons:
Sledgehammer
Axe
Combat Knife
Machete
Humans and Ghouls with Fiend/Renegade Alignment
A special Raider focused on hitting hard and fast at close range.
STR: 9
PER: 6
END: 6
CHA: 4
INT: 5
AGI: 7
LCK: 5
Defcon Tier: 5
Size: Medium
Health: 35
Melee: 100%
Unarmed: 75%
Weapons:
Sledgehammer
Axe
Combat Knife
Machete
Armor:
Metal Armor
Perks:
Big Leagues - Rank 2
Iron First - Rank 1
Big Leagues - Rank 2
Iron First - Rank 1
Abilities:
None
None
Notes: Targeted Attacks follow the standard of an average human.
Raider Pugilist
Humans and Ghouls with Fiend/Renegade Alignment
For those raiders like to get handy and personal.
STR
PER
END
CHA
INT
AGI
LCK
8
7
6
6
5
8
5
Defcon Tier
5
Notes
Targeted Attacks follow the standard of an average human.
Size
Medium
Health
50
Unarmed
Sneak
Detection
100%
50%
50%
Weapons
Brass Knuckles
Armor
Leather Armor MK II
Perks
Iron Fist - Rank 2
Nutshatter - Rank 1
Charge! - Rank 1
Abilities
None
Humans and Ghouls with Fiend/Renegade Alignment
For those raiders like to get handy and personal.
STR
PER
END
CHA
INT
AGI
LCK
8
7
6
6
5
8
5
Defcon Tier
5
Notes
Targeted Attacks follow the standard of an average human.
Size
Medium
Health
50
Unarmed
Sneak
Detection
100%
50%
50%
Weapons
Brass Knuckles
Armor
Leather Armor MK II
Perks
Iron Fist - Rank 2
Nutshatter - Rank 1
Charge! - Rank 1
Abilities
None
Raider Hound
Dog with True Mortal Alignment
Typically big dogs tamed by raiders for that are thirsty for blood
STR
PER
END
CHA
INT
AGI
LCK
6
8
4
4
4
6
5
Defcon Tier: 5
Size: Medium
Dog with True Mortal Alignment
Typically big dogs tamed by raiders for that are thirsty for blood
STR
PER
END
CHA
INT
AGI
LCK
6
8
4
4
4
6
5
Defcon Tier: 5
Size: Medium
Health: 30
Unarmed: 100%
Detection: 100%
Sneak: 50%
Weapons:
Bite: 1d8+2+MD R: 1
Claw: 1d6+2+MD R: 1
Unarmed: 100%
Detection: 100%
Sneak: 50%
Weapons:
Bite: 1d8+2+MD R: 1
Claw: 1d6+2+MD R: 1
Armor:
N: 1/20
N: 1/20
Perks:
N/A
N/A
Abilities:
Pounce
Notes: Raider Hounds cannot take Targeted Attacks to the arm. Its four limbs all take the leg penalty when attempting a Targeted Attack. The rest of the Targeted Attacks follow the standard of an average human.