Post by saturnine on Jun 21, 2019 21:39:06 GMT
Race Stats: (Minimum/Maximum)
Strength: 1/10
Perception: 1/10
Endurance: 1/10
Charisma: 1/10
Intelligence: 1/10
Agility: 1/10
Luck: 1/10
Size: Medium
Perk Every Level: 1
Perception: 1/10
Endurance: 1/10
Charisma: 1/10
Intelligence: 1/10
Agility: 1/10
Luck: 1/10
Size: Medium
Perk Every Level: 1
Electricity Resistance: 30%
Gas Resistance: 0%
Poison Resistance: 0%
Radiation Resistance: 0%
Additional Abilities: N/A
Gas Resistance: 0%
Poison Resistance: 0%
Radiation Resistance: 0%
Additional Abilities: N/A
Description:
Humans (Homo sapiens) are the dominant species of Earth. In the post–apocalyptic age, "human" is more specifically used to denote those that have been more-or-less unaffected by radiation as opposed to mutants like ghouls and super mutants, even though said mutant types originate from humans. Non–mutated humans are sometimes called normals, smoothskins or bleeders by their mutant counterparts.
Despite the existence of various mutations, humans are still the most common humanoid creatures on Earth. Post-nuclear humans, as a direct result of the radiation and exposition to the F.E.V. of the West Tek Research Facility (that mutated after the Great War due to radiation), and some other biochemical agents released into the environment during and after the Great War, exhibit more diversity, primarily in genetic structure. The aforementioned factors have resulted in an increased rate of mutations in humans, although very few of these result in phenotypical changes. Most of these changes are non-lethal, non-damaging variations in the human DNA that simply increase the gene pool variety. Also, humans with minor mutations, like additional toes, skin lesions due to TDC infection, permanent red eyes, permanent varicose veins or complete lack of hair, are still considered to be normal humans.
Variations:
1) Pure and prime humans
"Pure" humans, or "prime normals" are theoretically humans which have not been mutated unnaturally by radiation or other post-War pollutants. They can be said to be original humans, no different than those from before the War. However, because of the widespread and pervasive fallout in the wasteland, these represent a very small minority of all sentient species on Earth. They exist only in isolated factions, such as in remote areas untouched by radiation, such as the underground vaults. Some vaults, opening after the radiation has faded, can produce tribes which can be said to be pure, such as the Boomers.
All of these variations have been uniquely interpreted by the Enclave leadership as basis for claiming that the humans living outside the Enclave and isolated vaults are no longer pure; rather, that they are, in fact, "near-humans" that pose a threat to the supposedly "pure" humanity living in the aforementioned locations. Super mutants also claim that humans not exposed to radiation (those located in vaults) will transform into superior mutants when exposed to FEV, as opposed to wasteland humans, also lending credence to the aforementioned theory.
Likewise, humans are the only race to have been seen reverting to a primitive age. The most notable example of this are tribals that have developed their own culture; having distinct beliefs and superstitions, religious rituals, customs and even their own unique languages in some cases. They also often bear tattoos as one of their traditions, commonly practiced to implicate an important, symbolic meaning to the tribe or the human.
"Pure" humans, or "prime normals" are theoretically humans which have not been mutated unnaturally by radiation or other post-War pollutants. They can be said to be original humans, no different than those from before the War. However, because of the widespread and pervasive fallout in the wasteland, these represent a very small minority of all sentient species on Earth. They exist only in isolated factions, such as in remote areas untouched by radiation, such as the underground vaults. Some vaults, opening after the radiation has faded, can produce tribes which can be said to be pure, such as the Boomers.
All of these variations have been uniquely interpreted by the Enclave leadership as basis for claiming that the humans living outside the Enclave and isolated vaults are no longer pure; rather, that they are, in fact, "near-humans" that pose a threat to the supposedly "pure" humanity living in the aforementioned locations. Super mutants also claim that humans not exposed to radiation (those located in vaults) will transform into superior mutants when exposed to FEV, as opposed to wasteland humans, also lending credence to the aforementioned theory.
Likewise, humans are the only race to have been seen reverting to a primitive age. The most notable example of this are tribals that have developed their own culture; having distinct beliefs and superstitions, religious rituals, customs and even their own unique languages in some cases. They also often bear tattoos as one of their traditions, commonly practiced to implicate an important, symbolic meaning to the tribe or the human.
2) Minor deviations
These mutants have identical or near-identical phenotypes compared to normal humans, and most of their differences are distinctly positive, if still unnatural, evolutions.
Beastlords, humans who developed an ability to exert psychic control over animals.
Cyborgs, humans who have been modified with robotic components to gain enhanced abilities.
Dwarves, whose only difference from normal humans is their reduced stature.
Human psyker, humans who possess a certain paranormal power.
Slags, humans whose physiology adapted to prolonged seclusion underground, possessing for example perfect dark-light vision but their eyes are sensitive to bright light.
Radiation immune humans, an adaptation of the human species from several centuries worth of radiation exposure. Most radiation immune humans likely do not realize they are immune to ionization (no radiation sickness or ghoulification) as they've been taught by others to avoid it at all costs, but those that have sometimes ascribe it to a divine blessing. Others are scientifically studied in order to cure or vaccinate against certain environmental conditions.