Post by Admin on Feb 8, 2019 15:49:30 GMT
Name: Maya
Age: 23
Sex: Female
Hair: Jet Black
Eyes: Violet
Height: 5'0"
Weight: 100
Race: Human
Specialty: Sneak/Small Guns
Level: 15
Hit Points: 1,250
Experience: 47,062
S-XP: 1,781
Money: $1,000
Gang: Legion, Tavern
Lives: 13
Current Status: Active
$350 to Sal's Gun and Pawn Shop
$2,500 NCR Custom Weapon Shop
Abilities:
Strength: 31
Modifier: +1
Damage/HP Mod: +20
Stamina: 11
Modifier: +0
Damage/HP Mod: +20
Perception: 51
Modifier: +2
Damage/HP Mod: +30
Agility: 41
Modifier: +2
Damage/HP Mod: 0
Intelligence: 34
Modifier: +1
Damage/HP Mod: 0
Tech: 31
Modifier: +1
Damage/HP Mod: 0
Luck: 41
Modifier: +2
Damage/HP Mod: +15
Level: 16
Modifier: +6
Damage/HP Mod: N/A
Skills:
Big Guns:
Doctor: Immunity
Drive: Vehicle Build/Repair, Drive I
Energy: Parry, Knife Fight, Bullet Ricochet, Melee Ambidexterity, Weapon Focus, Constant Beam
Melee: Knife Fight, Bullet Ricochet, Parry, Weapon Focus
Misc: Counterattack Defense, Running with Scissors, Last Chance, Rally Cry, Swim, Bloody Mess, Heroic, Heave Hoe!,
Outdoorsman: King of the Hill, Tracking, Map to the Stars
Science: Armor Building, Computer Wiz, Armor Patching, Weapon Building, Explosive Building, Boost of Endurance
Small Guns: Hawkeye, Full Metal Jacket, Uncanny Accuracy, Quickdraw, Headshot, Non-Lethal Shot, Deadeye, Twin Targets, Alternate Pistols, Critical Hit, Advanced Rifle Training
Sneak: Unseen by Eyes II, Silent Assassin,Balance, Nimble Moves, Ungodly Agility,Security Spotting, Unseen by Eyes I, Hide and Seek, Speed
Steal: Be the Thief
Unarmed: Bone Breaker
Inventory:
Weapon:
- Dyerdon's Colt Equalizer Revolver (+75 dmg Firearm, +2 to hit)
- FAMAS Assault Rifle (+30)
- KA-BAR (+45 dmg Edged w/Balance, Razor Blades)
- Asgard (+55 dmg Energy w/Improved Sighting, Man's Best Friend, Rubber Grips, Power Coupling)
- Survival Knife (+55 dmg Edged w/Balance)
- Colt Trooper Mk. III .357 Magnum (+55 dmg Firearm w/Improved Sighting, Man's Best Friend, Make it Magnum, Heavy as Hell)
- Rae's custom Desert Eagle Jericho (+55 dmg Firearm w/Improved Sighting, Silencer/Suppressor, Man's Best Friend, Rubber Grips, Make it Magnum)
Combat Knife, Wrist Blades (x2),10mm Pistol, M60 Machine Gun, H&K (x2), USP (x2), .223 Pistol, Shiv, Rapier, Sonic Cannon, Needler Pistol (x3), Knife Boots, Barret Sniper Rifle, Brass Knuckles, Laser Pistol, Combat Knife, Penticton Bow (+40), Standard Infantry Rifle, ADS Pistol
Armor / Shield:
Agility Enhancement Suit (Dexterity Suit), Alloy Jeans, Body Energy Shielding, Bullet Proof Vest, Energy Shield, Flack Jacket, Hooked Wrist Guards, Hydrostatic Gel Suit, LCoA Gloves, Shin Guards, Shoulder Guards, Steel-toed Shitkickers, Power Armor Mark VI
Enhancements:
- Phoenix Injection (x2)
- Technology for Dummies (x3)
- Sensory Injection (x4)
- The Book for Dummies (x3)
- Health Boost Injection (x4)
- Dermal Injection (x3)
- Duel Tournament (+5 Perception Injection)
- Eiffel's Four Leaf Clover (+1 Luck)
- Little Women (+1 Int)
- Little Men (+1 Int)
- Joe's Boys (+1 Int)
- Four Leaf Clover
Explosives:
Claymore Mine Mk 2, RGBG Grenade Launcher, Javelin Anti-Tank Missile Launcher, EMP Grenade (x6), C4 Plastique (x6), Remote Detonator (x3), Dynamite, Explosive Arrowhead (x2), Plasma Grenade (x3), C2 (x2), 40mm Stun Grenade, Smoke Grenade
Ammunition:
Arrows, .30-06 PIE Ammo, .357 Ammo, .50 Rifle Ammo, 10mm Ammo, 40mm Grenade Round, 40mm Grenade Round, 7.62mm Ammo, 9mm Ammo, Tranquilizer Needler Ammo, Micro Fusion Cells, .30-06 Ammo, Small Energy Cells
Misc:
API Scope system, Armor Repair Kit, Binoculars, ChemLite (x5), Codec (x2), Codec Restrictor, Demon Horn, Duffel Bag (x2), Electronic Lock Pick, Fiber Optic Cable, FOC Viewfinder, Focusing Lenses, Forearm Holsters, Gas mask (x3), Geiger Counter, Glass Cutter, Grappling Hook (x2), Heads Up Display, Heat Mirror Coat, HUD Imaging Suite, HUD Motion Tracker, Hypodermic Needle, IFF Transmitter, Lighter (x2), Missiles, Necklace of the Eagle, Night Vision Goggles (x2), Pipboy, Pistol Suppressor (x2), Rifle Suppressor (x2), Rope (x2), Soliton Radar, Squirt Gun, Stealth Camouflage (x2), Thermal Goggles (x2), Tool Kit, Water Flask (x9) Weapon light (x2), Broken Gun Parts, Broken Mauser, Broken Springfield, Zipcuffs (x4), Broken Jar of Gems, Codec Jammer w/ Homing Beacon, Broken Chemlight, Gown
Arcade Loot:
- PipCo Dark Chocolate Bar (+20 Maximum HP: One Quest)
- PipCo Snackers Bar: Full Sized (+50 Maximum HP: One Quest)
Thieving:
None
Kits:
Explosives Tools Kit (x2)
Meds/Drugs:
Biofoam, Med-Kit, Rad-A-Way, Rad-X, Shi Field pack (x5), Stim-Pak (x5), Tranquilizer, Chemical pheromone disguised as perfume
Drug Formulas:
Stim-Pak Formula, Death Sentence Formula, 1/2 of instructions on building a Shi-Kit
Vehicles:
Yamaha Bandit (100% TRP) (Flaws: None) (Custom: Antitheft System I, Helmet, Sidecar)
Dune Buggy: $3,000
TRP: 80%
Flaws: Pulls to the Right (Major)
Modifications: Off Road Handling Modifications
Buildings/Shops:
Car Shop, Car Tools
Character Appearance:
Maya is a short, skinny girl with a narrow face and big eyes. She has pale skin and long black untamed hair. She's still in a tomboy-ish stage of development. War has jaded her somewhat, the fight with the zombies making her more cynical and inclined to aggression.
Character Background:
When asked about this, unless you're one of a very select few, she'll say "If I wanted you to know that, I'd tell you." In other words, it can be a touchy subject. New Reno ages the young, and Maya's no different. It's not the years that age us, but the experiences.
Age: 23
Sex: Female
Hair: Jet Black
Eyes: Violet
Height: 5'0"
Weight: 100
Race: Human
Specialty: Sneak/Small Guns
Level: 15
Hit Points: 1,250
Experience: 47,062
S-XP: 1,781
Money: $1,000
Gang: Legion, Tavern
Lives: 13
Current Status: Active
$350 to Sal's Gun and Pawn Shop
$2,500 NCR Custom Weapon Shop
Abilities:
Strength: 31
Modifier: +1
Damage/HP Mod: +20
Stamina: 11
Modifier: +0
Damage/HP Mod: +20
Perception: 51
Modifier: +2
Damage/HP Mod: +30
Agility: 41
Modifier: +2
Damage/HP Mod: 0
Intelligence: 34
Modifier: +1
Damage/HP Mod: 0
Tech: 31
Modifier: +1
Damage/HP Mod: 0
Luck: 41
Modifier: +2
Damage/HP Mod: +15
Level: 16
Modifier: +6
Damage/HP Mod: N/A
Skills:
Big Guns:
Doctor: Immunity
Drive: Vehicle Build/Repair, Drive I
Energy: Parry, Knife Fight, Bullet Ricochet, Melee Ambidexterity, Weapon Focus, Constant Beam
Melee: Knife Fight, Bullet Ricochet, Parry, Weapon Focus
Misc: Counterattack Defense, Running with Scissors, Last Chance, Rally Cry, Swim, Bloody Mess, Heroic, Heave Hoe!,
Outdoorsman: King of the Hill, Tracking, Map to the Stars
Science: Armor Building, Computer Wiz, Armor Patching, Weapon Building, Explosive Building, Boost of Endurance
Small Guns: Hawkeye, Full Metal Jacket, Uncanny Accuracy, Quickdraw, Headshot, Non-Lethal Shot, Deadeye, Twin Targets, Alternate Pistols, Critical Hit, Advanced Rifle Training
Sneak: Unseen by Eyes II, Silent Assassin,Balance, Nimble Moves, Ungodly Agility,Security Spotting, Unseen by Eyes I, Hide and Seek, Speed
Steal: Be the Thief
Unarmed: Bone Breaker
Inventory:
Weapon:
- Dyerdon's Colt Equalizer Revolver (+75 dmg Firearm, +2 to hit)
- FAMAS Assault Rifle (+30)
- KA-BAR (+45 dmg Edged w/Balance, Razor Blades)
- Asgard (+55 dmg Energy w/Improved Sighting, Man's Best Friend, Rubber Grips, Power Coupling)
- Survival Knife (+55 dmg Edged w/Balance)
- Colt Trooper Mk. III .357 Magnum (+55 dmg Firearm w/Improved Sighting, Man's Best Friend, Make it Magnum, Heavy as Hell)
- Rae's custom Desert Eagle Jericho (+55 dmg Firearm w/Improved Sighting, Silencer/Suppressor, Man's Best Friend, Rubber Grips, Make it Magnum)
Combat Knife, Wrist Blades (x2),10mm Pistol, M60 Machine Gun, H&K (x2), USP (x2), .223 Pistol, Shiv, Rapier, Sonic Cannon, Needler Pistol (x3), Knife Boots, Barret Sniper Rifle, Brass Knuckles, Laser Pistol, Combat Knife, Penticton Bow (+40), Standard Infantry Rifle, ADS Pistol
Armor / Shield:
Agility Enhancement Suit (Dexterity Suit), Alloy Jeans, Body Energy Shielding, Bullet Proof Vest, Energy Shield, Flack Jacket, Hooked Wrist Guards, Hydrostatic Gel Suit, LCoA Gloves, Shin Guards, Shoulder Guards, Steel-toed Shitkickers, Power Armor Mark VI
Enhancements:
- Phoenix Injection (x2)
- Technology for Dummies (x3)
- Sensory Injection (x4)
- The Book for Dummies (x3)
- Health Boost Injection (x4)
- Dermal Injection (x3)
- Duel Tournament (+5 Perception Injection)
- Eiffel's Four Leaf Clover (+1 Luck)
- Little Women (+1 Int)
- Little Men (+1 Int)
- Joe's Boys (+1 Int)
- Four Leaf Clover
Explosives:
Claymore Mine Mk 2, RGBG Grenade Launcher, Javelin Anti-Tank Missile Launcher, EMP Grenade (x6), C4 Plastique (x6), Remote Detonator (x3), Dynamite, Explosive Arrowhead (x2), Plasma Grenade (x3), C2 (x2), 40mm Stun Grenade, Smoke Grenade
Ammunition:
Arrows, .30-06 PIE Ammo, .357 Ammo, .50 Rifle Ammo, 10mm Ammo, 40mm Grenade Round, 40mm Grenade Round, 7.62mm Ammo, 9mm Ammo, Tranquilizer Needler Ammo, Micro Fusion Cells, .30-06 Ammo, Small Energy Cells
Misc:
API Scope system, Armor Repair Kit, Binoculars, ChemLite (x5), Codec (x2), Codec Restrictor, Demon Horn, Duffel Bag (x2), Electronic Lock Pick, Fiber Optic Cable, FOC Viewfinder, Focusing Lenses, Forearm Holsters, Gas mask (x3), Geiger Counter, Glass Cutter, Grappling Hook (x2), Heads Up Display, Heat Mirror Coat, HUD Imaging Suite, HUD Motion Tracker, Hypodermic Needle, IFF Transmitter, Lighter (x2), Missiles, Necklace of the Eagle, Night Vision Goggles (x2), Pipboy, Pistol Suppressor (x2), Rifle Suppressor (x2), Rope (x2), Soliton Radar, Squirt Gun, Stealth Camouflage (x2), Thermal Goggles (x2), Tool Kit, Water Flask (x9) Weapon light (x2), Broken Gun Parts, Broken Mauser, Broken Springfield, Zipcuffs (x4), Broken Jar of Gems, Codec Jammer w/ Homing Beacon, Broken Chemlight, Gown
Arcade Loot:
- PipCo Dark Chocolate Bar (+20 Maximum HP: One Quest)
- PipCo Snackers Bar: Full Sized (+50 Maximum HP: One Quest)
Thieving:
None
Kits:
Explosives Tools Kit (x2)
Meds/Drugs:
Biofoam, Med-Kit, Rad-A-Way, Rad-X, Shi Field pack (x5), Stim-Pak (x5), Tranquilizer, Chemical pheromone disguised as perfume
Drug Formulas:
Stim-Pak Formula, Death Sentence Formula, 1/2 of instructions on building a Shi-Kit
Vehicles:
Yamaha Bandit (100% TRP) (Flaws: None) (Custom: Antitheft System I, Helmet, Sidecar)
Dune Buggy: $3,000
TRP: 80%
Flaws: Pulls to the Right (Major)
Modifications: Off Road Handling Modifications
Buildings/Shops:
Car Shop, Car Tools
Character Appearance:
Maya is a short, skinny girl with a narrow face and big eyes. She has pale skin and long black untamed hair. She's still in a tomboy-ish stage of development. War has jaded her somewhat, the fight with the zombies making her more cynical and inclined to aggression.
Character Background:
When asked about this, unless you're one of a very select few, she'll say "If I wanted you to know that, I'd tell you." In other words, it can be a touchy subject. New Reno ages the young, and Maya's no different. It's not the years that age us, but the experiences.